Shift oddities

Most of the x86 instructions will automatically alter the flags depending on the result. Sometimes this is rather frustrating because you actually what to preserve the flags as long as possible, and sometimes you miss a “mov eax, ecx” which alters the flags. But at least it’s guaranteed that an instruction either sets the flags or it doesn’t touch them, independent of the actual operation… Or is it? read more

Redundant SSE instructions

As we all know the x86-ISA has a lot of redundant instructions (ie. instructions with the same semantic but different opcodes). Sometimes this is unavoidable, sometimes it looks like bad design. But with SSE it gets really weird. Let’s say we want to perform xmm0 <- xmm0 & xmm1 (ie. bitwise and). Not an uncommon operation; but we have 3 different ways do archive this: read more

How Itanium messed up Intel’s CPUID family IDs

Assigning internal version/family/model IDs to products is a non-trivial task, especially if there are several different families/architectures on your roadmap, and if the marketing names and target markets have no real correlation to the internal architecture. read more

FFREEP – the assembly instruction that never existed

Due to simplified instruction decoding of the Intel 80287, this CPU had opcode aliases for instructions like FXCH, FSTP, i.e. there were some additional encodings that did the same as the originals as defined by the 8087. As a side effect of this, a new instruction, FFREEP appeared, although not intented by Intel. read more

Virtualization: The elegant way and the x86 way

Virtualization means running one or more complete operating systems (at the same time) on one machine, possibly on top of another operating system. VMware, VirtualPC, Parallels etc. support, for example, running a complete GNU/Linux OS on top of Windows. For virtualization, the Virtual Machine Monitor (VMM) must be more powerful than kernel mode code of the guest: The guest’s kernel mode code must not be allowed to change the global state of the machine, but may not notice that its attempts fail, as it was designed for kernel mode. The VMM as the arbiter must be able to control the guest completely. read more

Microsoft changes CS value in Win64

I just found out the hard way that in 32 bit programs under Win64, the value of CS changed. In Win32, the value of CS is 0x001B. In 32 bit programs under Win64, it’s 0x0023. This will probably break some programs, especially debuggers. read more

Asking the kernel how to make a syscall

Imagine you’re an i386 user mode application on a modern operating system, and you want to make a syscall, for example to request some memory or create a new thread. But syscalls can be made in various ways on the i386 family of CPUs (int, call gates, sysenter, syscall), and CPUs tend to support only a subset of them. But hardcoding “int” into the kernel is a waste of resources on modern CPUs, because sysenter is a lot faster. read more