One thought on “The Ultimate Game Boy Talk [video]

  1. David C

    Very nice talk on the Gameboy. I appreciate the way you cover systems, just like with your C64 talk.

    Though it seems you did not manage to cover as much about graphics on the Gameboy as you did with the C64. I personally spend a good deal of time playing with code for the Gameboy , though my current homemade RAM-Cart for testing code needs a new battery :( . I will NOT use an emulator for developing software for the Gameboy/Gameboy Color as it will never have quite the same effect with a back-lit screen as it does with a purely reflective display (that you can do some neat stuff with and not flash the viewers eyes).

    You did a much better job of covering Gameboy sound than I expected (as you barely touched SID sound in the other talk).

    I would like to know why you did not go deaper into the graphics abilities of the Gameboy? I know you covered all the display tricks of the original DMG-01 though you did not even take the time to really mention the Color pallets, even if you were to only mention it in the context of how it is done in the Super Gameboy (which is different from, though similar to, the Gameboy Color implementation).
    I would like to know why you did not go deaper into the graphics abilities of the Gameboy? I know you covered all the display tricks of the original DMG-01 though you did not even take the time to really mention the Color pallets, even if you were to only mention it in the context of how it is done in the Super Gameboy (which is different from, though similar to, the Gameboy Color implementation).
    Are you going to be writing anything more about the Gameboy in the near future?

    Reply

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