Ultimate Commodore Charset / PETSCII / Keyboard Reference
Another addition to the The Ultimate C64 Reference: We’re adding character sets, PETSCII codes and keyboard layouts – supporting eight different Commodore computers.
Converting a Commodore 1541 or 1570 Drive into a 1551
Commodore Peripheral Bus: Part 5: TCBM
In the series about the variants of the Commodore Peripheral Bus family, this article covers the lowest two layers (electrical and byte transfer) of the “TCBM” bus as found on the TED series computers: the C16, C116 and the Plus/4.
Commodore 264 Series Preliminary Users Manual [PDF]
This is the previously unpublished “Commodore 264 Series Preliminary Users Manual”, a prerelease version of the manual of what came to be the Commodore Plus/4.
Prototype Commodore 232 and 264 Computers
Here are some hi-res photos of the Commodore 232 and Commodore 264 prototypes. The C-232 and C-264 were two1 of the planned models of the TED series, but neither shipped. The C-264 became the Plus/4, with productivity software preinstalled in ROM, and the low-lost C-232 was replaced by the even lower-cost C16 and C116 models.
Building the Commodore TED Kernal with Modern Tools
The original Commodore TED (C16, C116, Plus/4) source code has recently appeared on zimmers.net. It is also available in my Commodore Source Code git repository.
Final Cartridge III Monitor for the TED
In my quest to make the C16 more usable, i.e. more like the environment I’m used to, i.e. a C64 with a Final Cartridge III, I’ve ported the Final Cartridge III monitor to the TED series (C16, C116, Plus/4).
C64 Keyboard Layout for the C16
Original Commodore Source Code Collection
Over the years, the ROM source code of many Commodore computers and peripherals has appeared. I have been collecting them in a git repository here:
Commodore Plus/4, C116, C16 (TED) Technical Documents
The Commodore Plus/4, the C16 and the C116 from 1984 were members of the 6502-based “TED” series, named after the 7360 TED (“Text Editing Device”) video controller. The TED systems were basically the low-cost cousins of the C64: The overall system architecture and the video chip are very similar to the C64’s, but they lack certain features like hardware sprites. On the other hand, there are some added features like extra colors and more control over the internal timing of the video chip.